CAGES (Short Surreal Horror) Now in production.


Currently finishing up pre-production for my next short film CAGES. Hope to be shooting in a months time.

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MANTRA – Episode One OUT NOW!


Mantra is now available to play on the browser, and as a download for Windows 64bit & 32bit. Play online at gamejolt and newgrounds.


(Windows Download)

(Windows Download + Android)


(Play Online + Win Download)


(Play Online)



(Play Online)


(Windows & Android Download)


(News & Updates)


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“MANTRA” TRAILER & Early Access!

Above is the first trailer for my new episodic, point and click, survival horror game.

I am currently uploading the first episode to sites such as Gamejolt and and letting a select few people gain early access to the game (contact me if you are a promoter, blogger, Let’s Play, or some other PR site that wants to gain early access). The world wide release for PC, Mobile, and Browser will follow shortly after. If you want to be notified upon the official release please subscribe to our news letter here (CLICK ME)

In the mean time follow us on


TWITTER & INSTAGRAM @darkforestmedia

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Master Toad – “Survival Horror” digital Album Review

First Review for the new Master Toad Album! Many Thanks! 🙂

The Noise Beneath The Snow

MastertoadSurvival Horror – Master Toad

Master Toad; not exactly a name one might think to be typically synonymous with dark ambient music.  But then again, an album capable of serving as a soundtrack to the closing of dusk and a 3-D view of the AM clouds isn’t typical either.  Either way, Survival Horror is just as effective.

Master Toad is the project of dark ambient/drone composer Justin Thomas Squires.  Survival Horror is the fourth full-length album and “serves as an homage to classic survival horror games such as Resident Evil, Silent Hill and Amnesia among others.”  In addition to four full-length releases, Master Toad has also released three EPs and two split albums.

Right away, I thought of the Cryo-Chamber label.  By now, everyone knows how much I love that label so I could end the review now.  But…… I won’t.

Master Toad creates an environment with rapidly flowing…

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New eBook. Spirits of Depression (Poems and Photography)

I put together a dark poetry and photography compilation in this straight forward .pdf ebook. Most the poems are old, the photography is more recent.




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New Short Film “Damp Air”

Some video I shot in last nights fog. Testing out the Super Takumar 50mm 1.4 and the Tamron 28mm 2.5 in low light with the Canon 550d. I used warp stabilizer and it did some whacky effects on some shots, but I left it. Kind of looks cool.

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So after getting balls deep into development with MANTRA:The Forbidden Scroll using the TWINE engine, I decided to switch over to Construct 2 so that I can publish the game directly to mobile devices as well as browser. So it’s back to ground zero. I made a video that demonstrates what the game plays like on the TWINE engine. It kind of spoils the first part of episode one, but I wanted to show people just how far you can push this engine that is primarily built for text based games. I have yet to see some one create a multimedia TWINE of this caliber. It bums me out that I wont be using TWINE anymore just becuase I thought this would be a pretty groundbreaking TWINE game, but I have to monetize this project right away, and I can’t do that without getting the first episode on all the mobile markets. So anyway, here is the video.

I hope to have the first episode out by Q1.

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