Dev Blog#3: Battle System DEMO


After alot of research, I discovered all the coding I needed to create a turn based battle system for my next twine game. So for the past day I have been putting together a demo of a multimedia turn based battle using png, gif, jpg, image mapping, randomization codes, time codes, you name it. But the final result is pretty cool. This demo is a little laggy since the image files are hosted on photobucket. I imagine having everything on one server may solve that issue. This was a great step forward and allows me to create something pretty unique.


Another cool thing to note:

It took relatively few passages to make this, thanks to the randomization codes and the timer codes.




About Dark Forest Media

Production Company Dealing in Multi Media Projects
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